Tag Archives: FlashDevelop

FlashDevelop 4.6 BinaryHeader error on startup on Win64 8.1

Today FlashDevelop got stuck on startup into an infinite loop of the following error:

Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.

I found this really old forum post that said to delete the whole FlashDevelop app data folder.

So, I deleted/renamed the folder located at C:/Users/YOURUSERNAME/AppData/Local/FlashDevelop, and it works again!

FlashDevelop 4.5.2.5 crashes on startup under Win8.1 x64

I use FlashDevelop for a lot of work projects. It’s a much better IDE for writing code-based ActionScript 3 projects than Flash itself.

Today, out of the blue, it started freezing on startup while trying to load the last project I had open. I thought I’d post about it in case a.) it ever happens to me again, or b.) it helps you, dear reader.

A quick Google search produced this forum thread, which solved it for me.

The solution was to rename/delete the file C:\Users\[USERNAME]\AppData\Local\FlashDevelop\Data\ProjectManager\Settings.fdb, which probably got corrupted.

Back to work! 🙂